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| New Mount Changes; Patch 3.2 | |
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| Topic Started: Jun 11 2009, 03:21 PM (470 Views) | |
| Sephs | Jun 18 2009, 11:35 PM Post #21 |
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alas i've been caught |
![]() "The strongest must rule if we are to survive" - Darth Malak | |
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| Dervin | Jun 18 2009, 11:35 PM Post #22 |
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O RICHARD. |
| I am teh &b | |
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| heldunder | Jul 2 2009, 12:55 AM Post #23 |
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Troll Lord
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>I've played cs:s for 5 years... and played it even during times I was taking breaks from WoW. |
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| Sephs | Jul 2 2009, 01:04 AM Post #24 |
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FUCK |
![]() "The strongest must rule if we are to survive" - Darth Malak | |
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| Khatib | Jul 2 2009, 11:55 AM Post #25 |
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You so CRAAZZYY!!
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This is my favorite shit defense of them all. BRAND NEW MMO comes out -- "Oh, it doesn't have the *polish* of a game that's been out for 5 years now. It sucks." "Oh, it doesn't play on my shitty 8 year old computer as well as a game that's been out for 5 years. It's buggy." Apparently no one currently playing WoW remembers what WoW actually played like at launch the way I do. They had tons of bugs. It lacked tons of polish. There were tons of issues. And it didn't run so hot on old ass shit computers back then either.
I've said it before and I'll say it a dozen more times. WoW did not earn those sub numbers on it's own merits. It was luck of timing. Pure luck of timing. Harry Potter comes out and hooks dozens of little kids on wizards and sorcery shit. The Lord of the Rings trilogy starts hitting theaters, hooking tons of teenagers and twenty somethings -- who'd have never in a million years picked up a D&D book or a d20 -- on the fantasy genre. More and more homes start getting decent PCs capable of playing at least *some* games, and most homes start getting a dedicated internet connection, allowing people, and their kids mostly, to actually play for hours on end without tying up a phone line. Not to mention most of these are broadband, which is fairly necessary. What does that all lead to? A bunch of people checking out fantasy, online, PC games. Which one is the EASIEST to learn? WoW. Which one runs on the most basic of PC specs at the time? Certainly not EQ2. WoW again. Does this have anything to actually do with it's quality as a game? No. It's all about it's accessibility. And as we all know, once you start playing an MMO with a group of friends, even if you get bored of it, you keep loggin in, because your friends play, and you want to spend time with them, and not let them down when they need that ONE MORE person to fill an instance group or whatever the fuck. So you keep playing even past the point of boredom. Then some of your RL friends start playing. Or you bump into people at work or school. And you get even more entrenched in the peer pressure of not quitting as you get more peers who play. Myself, I was on the verge of quitting WoW from being sick of it in the summer of 2006 already, but then 6 RL friends all picked it up, so I switched servers and started playing with them. It took them over a year to get bored of it, just like it took me a good 8 months. But by that time, we had another half dozen RL friends invovled who were only 3 months in and not bored yet, so we had to keep playing for THEM. Then an expansion popped out, which gave us about 3 months of new shit before we all started getting bored. By that point, people did finally start letting their subs lapse for a few months at a time. But for the majority of us, certainly everyone who'd been playing since launch, they carried a sub for at least a year when they were already sick of the game but were just playing for friends. We tried several times to all move to new games. Vanguard and AoC most notably, but over half our group couldn't do it without a PC upgrade, so it wasn't really a good option. WoW does NOT earn it's sub numbers on the merits of it's gameplay, but on the luck of the timing of it's release and the way pop culture was making a swing towards the fantasy genre, and it's accessibility to people with shit PCs and casual interest in trying an online game. Then it holds those numbers even though gamers are sick of the game, due to simple peer pressure mechanics. Several other games could have turned out as popular as WoW, had they only been given the chance and the resources, but they didn't get it, because you have all these people falling back on WoW because it's where their friends are, not to mention millions of slackjawed retards who get to beta a new game, and do so because they are bored with WoW, but then bitch on the beta boards day in and day out that "But that's not now WooooW did it!!" I got into Vanguard testing at the alpha stage already, and while that game was a bit of a mess due to Brad McQuaid apparently being strung out on opiates while they developed it and doing a shitty job as lead dev... the game had a lot of promise, and still has one quite full server of happy players today -- but they made SO MANY fucking concessions to all the people who'd never played another MMO besides WoW, bitching about how VG was too hard, or didn't do something the way WoW did it... it ruined the fucking game from the awesomeness that it could have been. So they lost the old school crowd who think WoW is pure shit, but they didn't change enough to actually land the WoW crowd anyways. And so many games are doing that because their publishers make them concede to marketing studies and beta feedback and bullshit like that, and it just tanks the games. tl;dr Seriously, WoW is shit. It's sub numbers are from luck, not quality -- and especially not longevity -- of gameplay, and WoW has ruined a few years of potentially good MMOs by letting their shit playerbase spill over into other MMOs beta testing efforts. Edited by Khatib, Jul 2 2009, 12:12 PM.
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| I *still* hate Brett Favre. | |
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| Voyevoda | Jul 2 2009, 12:51 PM Post #26 |
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RIP to the king of pop
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I played since launch and I remember the bugs. The game still kicked ass and had some of the greatest environments ever. Wow beats War period. I still remember the first time I enter org and how awesome the city looked. |
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3:02 AM Feb 7